Senior Software Engineer, Stage
About the Role
The Software Engineer leads a team of engineers to write and maintain the tools necessary to support real-time, virtual production, and stage workflows. The ideal candidate is able to collaborate with non-technical stakeholders to define and document requirements, and then interpret these into technical components for the team to implement. Crucially, they are able to anticipate and mitigate areas of friction or potential scope creep and remove blockers to keep their projects on schedule. The Lead Software Engineer sets the tone for quality and commitment and elevates team members through code reviews and daily engagement and course correction.
Key Responsibilities
- Take ownership of specific pipeline initiatives from conception to delivery
- Collaborate with pipeline leadership and production stakeholders to determine user stories and requirements for pipeline development projects
- Work with Pipeline Architects to interpret user stories and requirements into a project definition – evaluating trade-offs, estimating work effort, and mitigating risks
- Make tough decisions about features that do and don’t fall within the scope of the project, and communicate these decisions clearly to stakeholders
- Break down work into components and work within an Agile framework to ensure timely delivery to production
- Ensure that projects align with organizational goals, industry best practices, and scalability requirements
- Enforce engineering best practices to ensure consistent and high quality code, via code review and mentorship
Qualifications
- Minimum twelve (12) years Python software development experience
- Minimum two (2) years in lead role
- Self-directed, proactive, detailed, organized and solution-oriented personality
- Strong written/verbal communication and presentation skills
- Ability to design intuitive and well structured APIs using OOP
- Experience with Unreal Engine for VP, previz, and final frame rendering
- Understanding of stage technologies, including OLAT, LED walls, motion capture, and camera tracking
- Experience developing tools for VFX, animation, or real-time production environments
- Understanding of volume capture workflows, including meshing and gaussian splatting pipelines
$120,000 - $210,000 a year
About Us
Eyeline is a global creative studio partnering with storytellers to turn their ambitions into stunning reality. By blending the time-honored craft of filmmaking with breakthrough technologies, we unlock bold, cinematic visions at scale. Our three pillars - VFX, Studios and Labs - form the creative spine of Eyeline, guiding how we think, work, and show up in every frame.
At Eyeline, we believe technology serves artistry and our people are the soul behind everything we do, deepening creative connection, rather than replacing it. We build worlds with exceptional craft and precision, working hand in hand with our creative partners from concept to final pixel.
Netflix Investment- Eyeline
With the support of Netflix’s investment in our pipeline, infrastructure, and workforce, we’re pushing the boundaries of what’s possible in visual effects and virtual production technology. In addition to our work with Netflix, we continue to partner with a wide range of long-standing and new clients worldwide.
Come as you are
We are looking for those seeking to take risks with us, those driven by passion for their craft. To us, these are key ingredients that we look for in our team. We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.
We will only consider applicants based in British Columbia, or those willing to relocate.